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BCS STEAM 2022 has ended
Welcome to BCS STEAM22!
  • To Register and save your spot, fill out your profile information and set up your password on SCHED.
  • Please enter your email carefully as this is how you will receive important information.
  • Select sessions to create your schedule and reserve your seat.
  • Don’t forget to bookmark this site on your computer or device so that you can access your schedule on the day of the event.
  • Attendees will be sent a link to a conference survey at the end of the conference to the email used to register on Sched. Once the survey has been submitted you will receive your certificate of attendance. The conference survey will close 24 hours after the event.
  • The link for BCS employees to register in Frontline/My Learning Plan will also be shared in the survey. BCS employees must register in My Learning Plan to earn CEUs for the day. Frontline/MyLearning Plan registration will close 24 hours after the event. 
  • BCS Certified Staff:  If you do not complete the conference survey and Frontline/MyLearning Plan registration within 24 hours you will not receive CEUs for the conference. Please make sure you complete these by August 12, 2022.
  • ZOOM KNOWN ISSUE:  If you receive an error that your speakers are not recognized do the following:  Go to Zoom.us and select Join a Meeting.  Enter Meeting Code and Password if prompted.
  • Timezone
  • Filter By Venue Asheville, NC, USA
  • Filter By Type
  • Art Integration
  • Assistive Technologies/Accessibility
  • Blended Learning
  • ELL (English Language Learners)
  • Gaming/Augmented Reality/Coding
  • Global Education
  • Improving Teacher Workflow and Efficiency
  • Integrating Tech into the Art Curriculum
  • Integrating Tech into the CTE Curriculum
  • Integrating Tech into the ELA Curriculum
  • Integrating Tech into the Math Curriculum
  • Integrating Tech into the Music Curriculum
  • Integrating Tech into the Science Curriculum
  • Integrating Tech into the Social Studies Curriculum
  • Integrating Tech into the World Language Curriculum
  • Leading a Digital School
  • Personalized Learning
  • SEL (Social Emotional Learning)
  • STEM/STEAM/Makerspaces
  • Digital Learning Competencies
  • Audience
  • Presentation Type


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